I recently came across the indie game Clair Obscur: Expedition 33 from Sandfall Interactive—and it completely blew my mind. I’ll admit, I was a hypocrite at first. I’ve never been a big fan of turn-based combat, so I dismissed it early on. But this game changed my entire perspective. It introduced a clever mechanic that blended traditional turn-based gameplay with real-time action—requiring precise timing for parries and dodges. It felt more like an action game than a passive strategy one, making the experience intense, fresh, and incredibly fun. It’s been a long time since I felt such passion for a game. The last time I remember being this immersed was with Ghost of Tsushima or Red Dead Redemption 2 . But in recent years, most AAA titles have been major letdowns. Look at the mess that is Skull and Bones from Ubisoft, Redfall , Forspoken , Suicide Squad: Kill the Justice League , or any of the recent Call of Duty entries. They’re soulless, bloated, and uninspired. Meanwhile, indie ...
Hello folks, Today we’ll be looking at one of the more interesting developments in the ongoing console wars. We all know the history—Nintendo was the king before it all began, and then came Sega and others. But the real competitor who truly disrupted the gaming space and made Nintendo sweat was none other than Sony with its PlayStation 1. It was an amazing piece of hardware for its time, especially compared to Nintendo’s SNES, which had most of its games in 2D. I especially remember my first console: the PlayStation 2—another legendary console that went on to become the best-selling console of all time, setting a record that is yet to be broken. Alongside the PS2 came another icon: the first-ever Xbox. Everything about the original Xbox was iconic, from its launch with The Rock to the Halo LAN parties. If you look at why the PS2 succeeded over Nintendo, it came down to its focus on a broader, older audience while also offering more computing power. This shift made Nintendo pivot towar...